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Ants
Master of Nothing


Joined: 15 Apr 2007
Posts: 2189
Location: Wellington, NZ

PostPosted: Thu Dec 13, 2007 4:05 pm Reply with quoteBack to top

And also,

Average card at best.

6g for 5f? Lame

No proactive battle action? Double lame

1ph Samurai? What use is that? Triple Lame!!!!!

Alright as you can guess this is defiantely sarcasm because we all need a little whine with our Cheese.

Good solid card this is. I will definately be using this monster in conjunction with the HV cards. Looks like shourido is back baby!

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Diabolical SOUND
Coming through your speakers


Joined: 11 Apr 2007
Posts: 285
Location: crossett, arkansas

PostPosted: Thu Dec 13, 2007 4:51 pm Reply with quoteBack to top

Ninjas Love Nixon wrote:
There is one personality in particular from Honor's Veil that she works fantastically well with. And a few others she just works really well with.

True Strength? They'll need it Wink


i know you cant/wont confirm this, but i really hope youre talking about the dragon clan master of shourido.

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Teran no Oni
Seeker of Thwarted Destiny


Joined: 09 May 2007
Posts: 131

PostPosted: Thu Dec 13, 2007 8:38 pm Reply with quoteBack to top

5F/4C/1PH Samurai for 6G.

Not bad.
The "grab a dark virtue" ability is a neat bonus (though dark virtues ain't that hot anymore... Control and Determination still have their uses, as have Insight, Will and Knowledge, but they aren't the powerhouses they were in the past, and most often don't manage to get on decklists)
Finally the art is very cool. Rrrawwww....


All in all not bad, but " good average" - and I'd hope for more powerful stuff if the Spider Clan is supposed to catch up to the rest of the playing field powerwise. So I lace my review with another small dose of disappointment.
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Ants
Master of Nothing


Joined: 15 Apr 2007
Posts: 2189
Location: Wellington, NZ

PostPosted: Thu Dec 13, 2007 9:09 pm Reply with quoteBack to top

I am sure playtest will back this up Terran once HV and TEJ hits, but she is very very good in my opinion. And if Justin says she is very good with an HV peep, and compliments others then she is only that much better. Very Happy

I am waiting for soul jar to be nerfed soon as well.

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CrimsonEyes
The Lucid Dream


Joined: 13 May 2007
Posts: 961
Location: The Ark

PostPosted: Thu Dec 13, 2007 9:10 pm Reply with quoteBack to top

Sleeper!


Yes, I'm silly. But 6 gold for 5/4 with a nice entering play? Yes please.

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kaomera
Servant of Daigotsu


Joined: 10 Oct 2007
Posts: 50
Location: West Seattle, WA

PostPosted: Thu Dec 13, 2007 9:15 pm Reply with quoteBack to top

Ants wrote:
Winner! by Rear naked choke, Daigotsu Sachio!

Now we just need her performing a spiked piledriver on some poor foo' on the XP1 version... Razz Very Happy

I think she's great, myself. 5/4 for 8g is better than I would have expected. The ability is gravy. Yes, I would love to see more peeps with good battle actions, but she's an excuse to run more Shourido goodness and if her entering-play nets you a card she's at least helping out a tiny bit with our Fate-dependence. And I would expect that a good Battle would have necessitated either lower stats or else a higher cost.

My cards shipped today, and I got hit by the bug that switched Priority shipping to Express. She's going in my deck by Saturday (fingers crossed, XMAS postal crunch and all), replacing Buncho (who isn't half bad, himself, but she matches his gold cost, so he's out for now). Now I just need two more Temples of Unity...
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raistlin101361
Servant of Daigotsu


Joined: 04 Aug 2007
Posts: 58
Location: manila, philippines

PostPosted: Thu Dec 13, 2007 11:27 pm Reply with quoteBack to top

who is she piggybacking on?

-not too much awed by the card ( even the art ).. but maybe when this hits our shores perhaps Setsuna will once again set aside his Chi Death deck and pick up his dueling Spider once more..

-what Dark Virtues ( aside from Determination ) do you guys stack on your Spider Dueling deck anyway, to take full advantage of her ability..

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Last edited by raistlin101361 on Thu Dec 13, 2007 11:30 pm; edited 1 time in total
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Setsuna
Dark Nobility


Joined: 23 Apr 2007
Posts: 543

PostPosted: Thu Dec 13, 2007 11:29 pm Reply with quoteBack to top

I don't care about her trait. It's fun for certain builds but her 5 force, 4 chi and a 3 entering play honor loss means she kicks Iemitsu out of my duelling build.

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kaomera
Servant of Daigotsu


Joined: 10 Oct 2007
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Location: West Seattle, WA

PostPosted: Fri Dec 14, 2007 12:17 am Reply with quoteBack to top

raistlin101361 wrote:
-what Dark Virtues ( aside from Determination ) do you guys stack on your Spider Dueling deck anyway, to take full advantage of her ability..

Determination, as you mentioned, is a pretty good card. Saicho's trait can help counter the card-disadvantage inherent to playing two cards for one effect. Also 4 focus.

Control sees some play, as well. Play it on a cheap Samurai and you can shut down a much bigger (and costlier) enemy peep.

Insight can be good, unless you just run a ton of attachments, or something. 3 focus, plus a bit of search. I'm planning on running it once I can get a set.

Perfection has Daigotsu Rekai and a 3 focus value. It's a cheap ("-ish", since 1g is still a holding, no matter what... Spider may laugh at Death a bit, but even we bow before the tax-man!) +2/+1, making Saicho a 7/5 for 2 holdings now and one next turn; slap a weapon on her and she breaks pretty much any province. However, it's a token, not an actual attachment; no real defense (well, against Ranged 5 a bit...) and it can't come back with Cleansing Spirit or Dark Inheritance. Still, could be fun...

Strength and Will are probably best in non-dueling Military, and I loves me my duels. Will can possibly swing a battle, as well as bringing back one of your Samurai, while Strength is much less likely to be decisive but can save an important (well, not that important - not Daigotsu or Muketsu or Katsu or Yaijinden... Although the later two don't as much need saving and Kanpeki takes care of Big Daddy D.) personality from battle resolution.

Knowledge is an interesting one. The 2 focus is not so good for dueling, but it's a good defensive action that also draws cards. Compare to Courtesy, which gives out Honor (to both sides). I'd say it's not bad (except perhaps against Mantis), but it will be best against military decks packing high PH.

So, personally (Military w/ duels) I'd expect to run 2 or 3 Determination, 3 Insight, and 2 Perfection. Assuming that I really wanted to take advantage of Saicho's trait; I may just stick with the two Determinations I currently run and treat the trait as "gravy".
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Chuda Jack
Servant of Daigotsu


Joined: 11 Sep 2007
Posts: 51

PostPosted: Fri Dec 14, 2007 12:29 am Reply with quoteBack to top

In a dueling deck (or any deck for that matter), looking at your next 5 cards is awesome, regardless of whether you are running Dark Virtues or not. If your focus pool would include the only 2's in your deck...maybe waiting to duel is the better option. I think Determination is worth running, but sadly I don't have any to try it out. Either way, she is a great personality in any spider deck, and is simply amazing for dueling/Ruined City action.

I would like the art a lot more if she wasn't looking at the camera...what are they teaching kids in school these days?
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Daigotsu Usharo
The Peacock King


Joined: 01 Jul 2007
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PostPosted: Fri Dec 14, 2007 7:40 am Reply with quoteBack to top

raistlin101361 wrote:


-what Dark Virtues ( aside from Determination ) do you guys stack on your Spider Dueling deck anyway, to take full advantage of her ability..


I'm running two Determination and two Insight atm. I'll probably switch up my deck quite a bit after HV, though.

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Oni No Deibbido
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Joined: 06 Dec 2007
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PostPosted: Fri Dec 14, 2007 8:56 am Reply with quoteBack to top

Okay I may probably misisng it somewhere, but earlier somebody said something aobut her and Soul Jar. Yet, I do not see any combo ability. what am I not seeing? Or is she just a really good person to pull back into play with the jar.

Deib

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Kyubiko
Servant of Daigotsu


Joined: 20 Sep 2007
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PostPosted: Fri Dec 14, 2007 9:06 am Reply with quoteBack to top

Her entering play ability triggers each time she is brought into play, regardless of where from.

Being able to look at the top five cards of your deck every turn (provided she dies a lot) is pleasant.

I recognize the Anthony Grabski artwork even without peeking at the name. And I'm grateful he didn't red it out like he did with Benika and Katsuko Smile
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Teran no Oni
Seeker of Thwarted Destiny


Joined: 09 May 2007
Posts: 131

PostPosted: Fri Dec 14, 2007 8:30 pm Reply with quoteBack to top

Kyubiko wrote:
Her entering play ability triggers each time she is brought into play, regardless of where from.

Being able to look at the top five cards of your deck every turn (provided she dies a lot) is pleasant.

I recognize the Anthony Grabski artwork even without peeking at the name. And I'm grateful he didn't red it out like he did with Benika and Katsuko Smile


Well, this improves the card a bit (though still, knowing you will only get crap as the next 5 fate cards won't help you much; So either you have to run "shuffle your deck" effects or dark virtues)

That said, I give the rules team a month or so to errata Soul Jar (maybe making it that it won't trigger enter-play abilities and moving it will kill the reanimated peeps) so we get once more throughly screwed over. :/
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Ants
Master of Nothing


Joined: 15 Apr 2007
Posts: 2189
Location: Wellington, NZ

PostPosted: Fri Dec 14, 2007 10:44 pm Reply with quoteBack to top

Well if I was a betting man i would summise that soul Jar MAY see errata but not because we are abusing it.

Effectively soul jar is just way too good. Think about it. It is free animation every turn that gives a bonus to force, it triggers entering play effects, and is effectively reusable on the same peep over and over again since the Zombie is destoyed not removed from game.

It also allows you to reanimate unique personalities, and on top of this whole swap the Jar malarky it just adds up to very very good.

Cards like Emma O amulet, ring of the Phoenix are unique and dont reanimate Uniques. Also they are one shot. No comparison to effects in terms of balance.

Admittedly Soul Jar can only really be used by 4 clans, but still it does make you wonder what will happen

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